Muse House is an engaging experience for young audiences in art museums
physical and digital interactions engage and inspire creativity in young audiences through a complete experience in art museums
To achieve balance between technology and an actual exhibition space, it is important to include a variety of activities for children 3 – 6 years old. Muse House integrates physical and digital interaction to engage and inspire creativity in young audiences.
Muse House provides an activity kit: white cardboard stepping stool, activity cards and crayons. By scanning the cards with a mobile device, children unlock new games and activities.
Stepping Stool
White cardboard stepping stool limits children's desire to touch artworks and
increases their engagement into actual exhibition space.
Stepping stool increases children's eye level which also make positive impact on the museum experience.
Cardboard is cheap and recyclable material, easily affordable for museums.
Cardboard stool layout
Dimensions:
Width: 14 5/8”
Depth: 9 1/2”
Hight: 5 1/8”
Max. load: 77 lb
Activity Cards
Activity cards keep children engaged in the actual space and provide an opportunity to learn about the art
Mobile App
Muse House mobile application enhances the experience. By scanning the cards with a mobile device children unlock new games and activities.
Games provide age-appropriate additional interactions and foster interest in art.
Cards are stored in the gallery section and keep records of visited museums.
Games Design
Games are designed to foster interest in art, educate and entertain. A variety of games feature concepts that appeals to children in early childhood development stage.
Concept
Games Animation
01 "Painting Styles" Game
The game unlocks by scanning "Find 5 differences " card. This game develops attention to details and introduces artist's painting styles.
02 "Coloring" Game
The game unlocks by scanning "What can be a green color?" card. This game teaches simple color recognition and attention to details.